| Lecture |
| Donnerstag, 05.06.2008 10:00 - 12:00 | |
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Michael Franke Universiteit van Amsterdam Nieuwe Doelenstraat 15 1012 CP Amsterdam (+31)-20-525-8082 m.franke@uva.nl This paper applies a model of boundedly rational “level-k thinking” (c.f. Stahl & Wilson 1995, Crawford 2003, Camerer, et al. 2004) to a classical concern of game theory: when is information credible and what shall I do with it if it is not? The model presented here extends and generalizes recent work in game-theoretic pragmatics (Stalnaker 2006, Jäger 2007, Benz & van Rooij 2007). Pragmatic inference is modeled as a sequence of iterated best responses, defined here in terms of the interlocutors’ epistemic states. Credibility considerations are a special case of a more general pragmatic inference procedure at each iteration step. The resulting analysis of message credibility improves on previous game-theoretic analyses, is more general and places credibility in the linguistic context where it, arguably, belongs. A paper version of this presentation is available at http://student.science.uva.nl/~mfranke/ |
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| Contact | |
| contact-person: | Gerhard Jäger |
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