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MEANING & INFERENCE IN CASE OF CONFLICT
Donnerstag, 05.06.2008 10:00 - 12:00
Michael Franke
Universiteit van Amsterdam
Nieuwe Doelenstraat 15
1012 CP Amsterdam
(+31)-20-525-8082
m.franke@uva.nl

This paper applies a model of boundedly rational “level-k thinking”
(c.f. Stahl & Wilson 1995, Crawford 2003, Camerer, et al. 2004) to a
classical concern of game theory: when is information credible and what
shall I do with it if it is not? The model presented here extends and
generalizes recent work in game-theoretic pragmatics (Stalnaker 2006,
Jäger 2007, Benz & van Rooij 2007). Pragmatic inference is modeled as a
sequence of iterated best responses, defined here in terms of the
interlocutors’ epistemic states. Credibility considerations are a
special case of a more general pragmatic inference procedure at each
iteration step. The resulting analysis of message credibility improves
on previous game-theoretic analyses, is more general and places
credibility in the linguistic context where it, arguably, belongs.

A paper version of this presentation is available at
http://student.science.uva.nl/~mfranke/
Contact
contact-person: Gerhard Jäger
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